Programming in Dino LG #47

Rate this post

Dino is a high-level, dynamic scripting language that has been designed for simplicity, uniformity, and expressiveness. Dino is similar to such well known scripting languages as Perl, TCL, and Python. As most programmers know the C language, Dino resembles C where possible.

Dino is an extensible, object oriented language that has garbage collection. It supports parallelism description, exception handling, and dynamic loading of libraries written on other languages. Although Dino is a multiplatform language, its main platform is Linux.

This document is a concise introduction to the new Dino scripting language, but is not a programmer’s manual.

1. Some History

Originally, Dino was designed and implemented by the Russian graphics company ANIMATEK to describe the movement of dinosaurs in an animation project. (This is origin of the language’s name.) At that time it worked in only 64Kb memory. It has been considerably redesigned and reimplemented with the aid of the COCOM toolset.

2. Let’s Begin

The best way to get the feel of a programming language is to see a program written in it. Because I have worked in the compiler field for the last 18 years, I’ll write a small assembler in Dino.

Most of us do not remember how programmers wrote programs for old computers that had only a few kilobytes of memory. Long ago I read about an Algol 60 compiler that worked on a computer that had only 420 20-bits words. In an old book « Compiler Construction for Digital Computers », Gries describes an Algol compiler working on 1024 42-bits words. How did they achieve this? One of the ways is to use an interpreter for a specialized language; a program in a specialized language is usually smaller. Let’s implement an assembler for syntactic parsers. The assembler output will be a syntactic parser interpreter in C. The assembler instructions have the following format:

[label:] [code [operand]]

Here, the constructions in brackets are optional. For convenience we will allow comments that start with ; and finish at the end of the line.

The assembler will have the following instructions:

goto label Transfer control to the instruction marked label.
gosub label Transfer control to the instruction marked label and save the next instruction address.
return Transfer control to the instruction following the latest executed gosub instruction.
skipif symbol If the current token is symbol, the following instruction is skipped. Otherwise, transfer control to the following instruction.
match symbol The current token should be symbol, otherwise a syntax error is set. After matching, the next token is read and become the current token.
next The next token is read and become the current token.

The following assembler fragment recognizes Pascal designators.

; Designator = Ident { "." Ident | "[" { expr / ","} "]" | "@" }
Designator: match Ident
point: skipif Point goto lbrack next ; skip . match Ident goto point
lbrack: skipif LBracket goto at next ; skip [
next: gosub expr skipif Comma goto rbrack next ; skip , goto next
rbrack: match RBracket goto point
at: skipif At return next ; skip @ goto point

2.1. Overall structure of the assembler.

As a rule, assemblers work in two passes. Therefore, we need to have some internal representation (IR) to store the program between the passes. We will create the following Dino files:

  • The code that describes the IR and the auxiliary functions will be in the file ir.d.
  • The code for reading the assembler program and for generating the IR will be in the file input.d.
  • The code for checking the IR will be in the file check.d.
  • The code for generating the interpreter in C will be in the file gen.d
  • The top level code will be in the file sas.d.

These files are described in detail below.

2.2. File ir.d

This file contains the description of the IR in Dino and also some auxiliary functions. Dino has dynamic variables. In other words, a Dino variable may contain a value of any Dino type. The major Dino types are:

  • characters
  • integers (32-bit)
  • floating point numbers (IEEE double floating point numbers)
  • heterogeneous vectors (that is, vectors that may contain elements of different types. A typical example of vector is a string, a vector whose values can only be characters)
  • associative tables
  • objects

The values of the last three types are shared. That means that if a variable value is assigned to another variable, any changes to the shared value through the first variable are reflected in the value of the second variable. In general, working with shared values is analogous to working with pointers in C, but with fewer risks.

Line 1 describes an abstract node of an IR. A node of such class has the variable lno (which is the source line of the corresponding assembler instruction). The variable is also a class parameter. That means that you should define its value when creating a class instance or object (see line 7). Inside class irn, classes describing each assembler instruction are defined. Each Dino object (and not only objects) stores information about its context. So if you create an object of class next (see line 40 in file input.d) by calling a class that is accessed through an object of class irn, and then you take value of the variable lno through the object of the class next, you actually take the value of the variable of the object of the class irn. This is a more simple and more general mechanism of implementing a single inheritance.

An object of the class ir (lines 9-13) contains information about the entire program:

  • ns, which is initialized by an empty vector, will contain a vector of IR nodes that correspond to all instructions in the source program.
  • l2i, which is initialized by an empty associative table, will contain a table for transforming label names into an index of the node in ns. This node will represent assembler instruction marked by the label.
  • i2l, which is initialized by an empty associative table, will contain a table for transforming the index of the node in ns into a vector of label names. A node with such an index in ns will represent assembler instruction marked by the labels in the vector.
  • ss, which is initialized by an empty associative table, will contain a table of all symbols in the assembler instructions match and skipif.
  • mind and maxd will contain the minimum and maximum displacements of labels in the source program.
 1. class irn (lno) { 2. class goto (lab) {} class skipif (sym) {} 3. class match (sym) {} class gosub (lab) {} 4. class next () {} class ret () {} 5. } 6. 7. var an = irn (0); 8. 9. class ir () {
10. // all ir nodes, label->node index, node index -> vector of labels.
11. var ns = [], l2i = {}, i2l = {};
12. var ss = {}, mind, maxd;
13. }
15. func err (...) {
16. var i;
17. fput (stderr, argv[0], ": ");
18. for (i = 0; i ? #args; i++)
19. if (args[i] != nil)
20. fput (stderr, args[i]);
21. fputln (stderr);
22. exit (1);
23. }
25. func tab2vect (tab) {
26. var i, vect = [#tab:""];
27. for (i in tab)
28. vect [tab {i}] = i;
29. return vect;
30. }

Lines 15-23 contain a function to output errors. The function accepts a variable number of parameters whose values will be elements of the vector in the implicitly defined variable args. Any function or class can be called with any number of actual parameters. If the number of formal parameters is more than the number of actual parameters, the rest of formal parameters will have the default value nil. If the number of actual parameters is more than the number of formal parameters, the rest of the actual parameters will be ignored unless the last formal parameter is « … ».

The other elements are:

  • The err function, which outputs all parameters into the standard error stream.
  • The fput function, which outputs strings, characters, integers, or floating point numbers
  • The fputln function, which is the same as fput, but additionally outputs a new line)
  • The exit function, which finishes the Dino program with given code.
  • The variables argv, which are all command line arguments of the Dino program. So argv[0] will be an assembler program file name.
  • stderr (standard error stream), which is predefined in Dino.

There are many other predefined functions, classes, and variables in Dino. On line 18 you can see the operator #, which returns the number of elements in a vector or an associative table.

Lines 25-30 contain a function that transforms a table into a vector. The table’s keys are a sequence of integers that start with 0. The result is a vector whose elements are the table elements placed in the vector according their keys. First we create a vector of the table size and initialize it with empty strings (line 26). Then we fill each element of the vector, iterating by the keys of the table (lines 27-28).

2.3. File input.d

This file contains the function get_ir, which reads the file given as its parameter, performs some checks on the file, and generates the IR of the source program.

The first line contains an include-clause that specifies a source file without the suffix .d (all Dino source files should have this suffix). The file is given as a string in the clause; this means that the entire file is inserted in place of the clause. As result, we could check the file by calling the Dino interpreter with input.d on a command line. There are several rules that define which directories are searched for the included file. One such directory is the directory of the file that contains the include-clause. Thus, we can place all the assembler files in that one directory and forget about the other rules.

The file is inserted only once in a given block (this is the construction that starts with { and finishes with }). This is important for our program because each file will contain an inclusion of the file ir.d, and eventually all the files will be included into the main program file. Unconditional inclusion in this case would result in many error messages about repeated definitions. By the way, there is also special form of the include-clause that permits unconditional file inclusion.

On lines 6-13 we define some variables. We use regular expressions to assign them strings that describe the correct assembler lines. The regular expressions are extended regular expressions that are described in POSIX 10003.2. To concatenate the strings (vectors), we use the operator @.

Lines 16 to 52, 53 form a try-block that is used to process exceptional situations in the Dino program. The Dino interpreter can generate a lot of predefined exceptions. A Dino programmer can also describe and generate other exceptions. The exceptions are objects of the predefined class except, or they are objects of a class defined inside the class except. Dino has special constructions (extension blocks) to add something into a class, and functions when the class or the function is already defined. In our example, the exception we catch is « reaching the end of a file », which is generated by the predefined function fgetln (reading a new line from a file). If we do not catch the exception, the program finishes with a diagnostic about reaching the end of the file. In the clause catch, we write a class of exceptions that we want to catch. The value of the predefined variable invcalls is the class invcall, in which class eof is defined. In turn, the class invcall is defined inside the class except. If the exception is of a class given in the catch-clause or of a class defined somewhere inside a class given in the catch-clause, a block corresponding to the catch-clause is executed. The variable e is implicitly defined in the block that contains the exception. The exception is propagated further, unless the catch-clause corresponding to the exception is found.

The predefined function fgetln returns the next line from the file. After this, the line is matched with the pattern on line 20. The predefined function match returns the value nil if the input line does not correspond to the pattern, otherwise it returns a vector of integer pairs. The first pair is the first and the last character indexes in the line. The first pair defines the substring that corresponds to the whole pattern. The following pairs of indexes correspond to constructions in parentheses in the pattern. They define substrings that are matched to the constructions in the parentheses. If a construction is not matched (for example, because an alternative is rejected), the indexes have the value -1.

Lire aussi...  Using Term to Pierce an Internet Firewall: Security

The statement on line 23 extracts a label. The predefined function subv is used to extract the sub-vectors (sub-strings).

On lines 24 and 25, we use an empty vector to initialize a table element that corresponds to the current assembler instruction. On lines 26-31, we process a label, if it is defined on the line. On lines 27-28, we check that the label is not defined repeatedly. On line 29, we define how to map the label name into number of the assembler instruction to which the label is bound. We make that mapping with the aid of associative table pr.l2i. On line 30, we add the label name to the vector that is the element of associative table pr.i2l that has a key equal to the number of the assembler instruction. Predefined function ins (insertion of element into vector) is used with index -1, which means addition of the element at the vector end. Dino has extensible vectors. There are also predefined functions to delete elements in vectors (and associative tables).

 1. include "ir"; 2. 3. func get_ir (f) { 4. var ln, lno = 0, code, lab, op, v; 5. // Patterns 6. var p_sp = "[ \t]*"; 7. var p_code = p_sp @ "(goto|skipif|gosub|match|return|next)"; 8. var p_id = "[a-zA-Z][a-zA-Z0-9]*"; 9. var p_lab = p_sp @ "((" @ p_id @ "):)?";
10. var p_str = "\"[^\"]*\"";
11. var p_op = p_sp @ "(" @ p_id @ "|" @ p_str @ ")?";
12. var p_comment = p_sp @ "(;.*)?";
13. var pattern = "^" @ p_lab @ "(" @ p_code @ p_op @ ")?" @ p_comment @ "$";
15. var pr = ir ();
16. try {
17. for (;;) {
18. ln = fgetln (f);
19. lno++;
20. v = match (pattern, ln);
21. if (v == nil)
22. err ("syntax error on line ", lno);
23. lab = (v[4] >= 0 ? subv (ln, v[4], v[5] - v[4]) : nil);
24. if (!(#pr.ns in pr.i2l))
25. pr.i2l {#pr.ns} = [];
26. if (lab != nil) {
27. if (lab in pr.l2i)
28. err ("redefinition lab ", lab, " on line ", lno);
29. pr.l2i {lab} = #pr.ns;
30. ins (pr.i2l {#pr.ns}, lab, -1);
31. }
32. code = (v[8] >= 0 ? subv (ln, v[8], v[9] - v[8]) : nil);
33. if (code == nil)
34. continue; // skip comment or absent code
35. op = (v[10] >= 0 ? subv (ln, v[10], v[11] - v[10]) : nil);
36. var node = irn (lno);
37. if (code == "goto" || code == "gosub") {
38. if (op == nil || match (p_id, op) == nil)
39. err ("invalid or absent lab `", op, "' on line ", lno);
40. node = (code == "goto" ? node.goto (op) : node.gosub (op));
41. } else if (code == "skipif" || code == "match") {
42. if (op == nil || match (p_id, op) == nil)
43. err ("invalid or absent name `", op, "' on line ", lno);
44. node = (code == "skipif" ? node.skipif (op) : node.match (op));
45. } else if (code == "return" || code == "next") {
46. if (op != nil)
47. err (" non empty operand `", op, "' on line ", lno);
48. node = (code == "next" ? (op) : node.ret ());
49. }
50. ins (pr.ns, node, -1);
51. }
52. } catch (invcalls.eof) {
53. }
54. return pr;
55. }

On lines 36-49 we check the current assembler instruction and create the corresponding IR node (an object of a class inside the class ir — see file ir.d). And finally, we insert the node at the end of the vector pr.ns (line 50).

2.4. File check.d

After processing all assembler instructions in the file input.d, we can check that all labels are defined (lines 7-9) and we can evaluate the maximum and minimum displacements of goto and gosub instructions from the corresponding label definition (lines 10-13). The function check makes this work. It also forms an associative table of all symbols given in the instructions match and skipif, and enumerates the symbols (lines 16-17). Here the function inside (lines 6 and 14) is used to define that an object is of a given class, or of a class defined somewhere in a given class.

 1. include "ir"; 2. 3. func check (pr) { 4. var i; 5. for (i = 0; i ? #pr.ns; i++) { 6. if (inside (pr.ns[i], an.goto) || inside (pr.ns[i], an.gosub)) { 7. if (!(pr.ns[i].lab in pr.l2i)) 8. err ("undefined label `", pr.ns[i].lab, "' on line ", 9. pr.ns[i].lno);
10. if (pr.maxd == nil || pr.maxd ? pr.l2i {pr.ns[i].lab} - i)
11. pr.maxd = pr.l2i {pr.ns[i].lab} - i;
12. if (pr.mind == nil || pr.mind > pr.l2i {pr.ns[i].lab} - i)
13. pr.mind = pr.l2i {pr.ns[i].lab} - i;
14. } else if (inside (pr.ns[i], an.match)
15. || inside (pr.ns[i], an.skipif)) {
16. if (!(pr.ns[i].sym in
17. {pr.ns[i].sym} =;
18. }
19. }
20. }

2.5. File gen.d

The biggest assembler source file is the interpreter generator. We generates two files: a .h file (the interface of the interpreter) and a .c file (the interpreter itself). We create the files on line 4. The parameter bname of the function gen is a base name of the generated files. The interface file contains definitions of codes of tokens in match and skipif instructions as C macros (lines 6-9) and definition of function yyparse (line 35). Function yyparse is a main interpreter function. It returns 0 if the source program is correct, and nonzero otherwise.

The generated interpreter requires the external functions yylex and yyerror (line 34). The function yylex is used by the interpreter to read and to get the code of the current token. Function yyerror should output error diagnostics. (The interface is a simplified version of the Yacc Unix Utility interface.)

The compiled assembler program is presented by a C array of chars or short integers with the name program. Each element of the array is an encoded instruction of the source program. On lines 11-15, we evaluate the start code for each kind of assembler instruction and define the type of array elements. On lines 16-33, we output the array program. On lines 37-61, we output the function yyparse. Finally, on lines 62-63 we close the two output files with the aid of the predefined function close.

 1. include "ir"; 2. 3. func gen (pr, bname) { 4. var h = open (bname @ ".h", "w"), c = open (bname @ ".c", "w"); 5. var i, vect; 6. vect = tab2vect (; 7. for (i = 0; i ? #vect; i++) 8. fputln (h, "#define ", vect[i], "\t", i + 1); 9. fputln (h);
10. fputln (c, "#include \"", bname, ".h\"\n\n");
11. var match_start = 3, skipif_start = match_start +,
12. goto_start = skipif_start +,
13. gosub_start = goto_start + (pr.maxd - pr.mind) + 1,
14. max_code = gosub_start + (pr.maxd - pr.mind);
15. var t = (max_code ? 256 ? "unsigned char" : "unsigned short");
16. fputln (c, "\nstatic ", t, " program [] = {");
17. for (i = 0; i ? #pr.ns; i++) {
18. if (inside (pr.ns[i], an.goto))
19. fput (c, " ", goto_start + pr.l2i{pr.ns[i].lab} - i - pr.mind, ",");
20. else if (inside (pr.ns[i], an.match))
21. fput (c, " ", match_start +{pr.ns[i].sym}, ",");
22. else if (inside (pr.ns[i],
23. fput (c, " 1,");
24. else if (inside (pr.ns[i], an.ret))
25. fput (c, " 2,");
26. else if (inside (pr.ns[i], an.skipif))
27. fput (c, " ", skipif_start +{pr.ns[i].sym}, ",");
28. else if (inside (pr.ns[i], an.gosub))
29. fput (c, " ", gosub_start + pr.l2i{pr.ns[i].lab} - i - pr.mind, ",");
30. if ((i + 1) % 20 == 0)
31. fputln (c);
32. }
33. fputln (c, " 0, 0\n};\n\n");
34. fputln (h, "extern int yylex ();\nextern int yyerror ();\n");
35. fputln (h, "\nextern int yyparse ();\n");
36. fputln (h, "#ifndef YYSTACK_SIZE\n#define YYSTACK_SIZE 50\n#endif");
37. fputln (c, "\nint yyparse () {\n int yychar=yylex (), pc=0, code;\n ",
38. t, " call_stack [YYSTACK_SIZE];\n ", t, " *free=call_stack;");
39. fputln (c, "\n *free++=sizeof (program) / sizeof (program [0]) - 1;");
40. fputln (c, " while ((code=program [pc]) != 0 ?? yychar > 0) {");
41. fputln (c, " pc++;\n if (code == 1)\n yychar=yylex ();");
42. fputln (c, " else if (code == 2) /*return*/\n pc=*--free;");
43. fputln (c, " else if ((code -= 2) ? ",, ") {/*match*/");
44. fputln (c, " if (yychar == code)\n pc++;\n else {");
45. fputln (c, " yyerror (\"Syntax error\");");
46. fputln (c, " return 1;\n }");
47. fputln (c, " } else if ((code -= ",, ") ? ",, ") {");
48. fputln (c, " if (yychar == code)\n pc++; /*skipif*/");
49. fputln (c, " } else if ((code -= ",, ") ?= ", pr.maxd-pr.mind,
50. ") /*goto*/\n pc += code + ", pr.mind, ";");
51. fputln (c, " else if ((code -= ", pr.maxd - pr.mind + 1, ") ?= ",
52. pr.maxd - pr.mind, ") { /*gosub*/");
53. fputln (c, " if (free >= call_stack + YYSTACK_SIZE) {");
54. fputln (c, " yyerror (\"Call stack overflow\");");
55. fputln (c, " return 1;\n }\n pc += code + ", pr.mind,
56. ";\n *free++=pc;\n } else {");
57. fputln (c, " yyerror(\"Internal error\");\n return 1;\n }");
58. fputln (c, " }\n if (code != 0 || yychar > 0) {");
59. fputln (c, " if (code != 0)\n yyerror (\"Unexpected EOF\");");
60. fputln (c, " else\n yyerror(\"Garbage after end of program\");");
61. fputln (c, " return 1;\n }\n return 0;\n}");
62. close (h);
63. close (c);
64. }

2.6. File sas.d

This is the main assembler file. Lines 1-4 are include-clauses for the inclusion of the previous files. Line 6-7 checks that the argument is given on the command line. On line 9 we open the file given on the command line, and call the function for reading and generating the IR of the program. If the file does not exist or cannot be opened for reading, an exception is generated. The exception results in the output of standard diagnostics and finishes the program. We could catch the exception and do something else, but the standard diagnostics will be sufficient here. On line 10, we check the IR. And finally on line 11, we generate the interpreter of the program. To get the base name of the assembler file, we use the predefined function sub, deleting all directories and suffixes from the file name and returning the result.

 1. include "ir"; 2. include "input"; 3. include "check"; 4. include "gen"; 5. 6. if (#argv != 1) 7. err ("Usage: sas file"); 8. 9. var pr = get_ir (open (argv[0], "r"));
10. check (pr);
11. gen (pr, sub ("^(.*/)?([^.]*)(\\..*)?$", argv[0], "\\2"));

2.7. Results

So we’ve written the assembler (this is 200 lines in Dino). As a test, we will use Oberon-2 language grammar. You can look at Oberon-2 parser in the file After we will get two files oberon2.h and oberon2.c. Let’s look at the size of generated IAX-32 code:

 gcc -c -Os oberon2.c; size oberon2.o text data bss dec hex filename 382 934 0 1316 524 oberon2.o

For comparison, we would have about 15Kb for a YACC generated parser. Not bad. But we could make the parser even less than 1Kb by using short and long goto and gosub instructions. Actually, what we generate is not a parser, it is only a recognizer. But the assembler language could be easily extended to write parsers. Just add the instructions:

 call C-function-name

to call semantic functions for the generation of parsed code. In any case, most of a compiler’s code would be in C. To further decrease the compiler size (not only its parser), an interpreter of C that is specialized to the compiler could be written.

Of course, it is not easy work to write a parser on the assembler. So we could generate assembler code from a high-level syntax description, for example, from a Backus-Naur form. Another area for improvement is the implementation of error recovery, but this was not our purpose. Our goal was just to demonstrate the Dino language.

3. Some last comments

What Dino’s features were missed in this introduction? Many details, of course, but we also have not described the following major parts of Dino language:

  • Extensions
  • Threads
  • Public and private variables
  • Mutable and immutable values
  • Functions, classes, threads, and types as values
  • Interface with C language and writing external dynamic libraries

The Dino interpreter is distributed under GNU Public license. You can find it on

Special thanks to Michael Behm (a member of the Cygnus documentation group) for his help in editing this article.